No silence, no contemplative moments just a constant conveyor belt of spooky music and low drones, like we just flushed our earbuds down the toilet in Michael Myers' house. It also uses its soundtrack the way I use urine on a speed date.
![tormented souls wiki tormented souls wiki](https://assets.echomtg.com/magic/cards/cropped/88486.hq.jpg)
Between the gratuitous nudity, numerous plot-holes, and crazy quilt of stolen ideas, it's like there's no higher thinking behind anything in it, beyond "other horror games have done it" and "titties are nice". However accurately Torrential Spooge recreates retro survival horror and its classic sense of vulnerability from being obliged to fight off demons while having the combat skill of a man with his elbows glued together, there's something terribly grubby and ramshackle about it. But it was "evil science experiments" horror up to then you can't just right-turn into Hellraiser "reality embuggerance" horror and then left-turn straight back again, like a lost dad on a poorly-signposted highway junction. It also seems to be trying to cram in as many stolen ideas from its influences as it can you have to go to a Silent Hill-esque evil, rusty dark world version of the hospital on two brief occasions. Also, there's cults, and really illogical locking mechanisms, and I guess the secret twist of the main character's origin, within the first thirty seconds.
TORMENTED SOULS WIKI MOVIE
Main character seems to have the acting range of a wank sock and gets her tits out in literally her second scene of the game? More a movie horror cliche, I suppose, but fuck it pile it on. Monsters are all abominations of humanity who look like they got their brain surgery done by a forgetful orthodontist? Check. Wake up in an abandoned hospital with no memory? Check. It wasn't the fucking story, which is so achingly generic, it's like it's trying to set a record for the Guinness Book of Things That Are So Lazy, I Can't Be Bothered To Finish This Joke Properly. But I have to admit, I was somewhat engaged with the gameplay by then, either out of nostalgia for the old Silent Hills, or sheer bloody-minded unwillingness to go back to playing Lost Judgment. "Deliberate homage-" Oh, piss off! But I started again and powered through, and by the end of the game, I had enough ammo to make combat trivial, and I was having to sell off unused save tokens as gently-used drinks coasters bit of a reverse difficulty curve issue. I rage-quit after my first attempt, because I used the first save-game token I found way too early and kept getting killed, 'cos combat's like trying to disentangle two dog leashes with both your hands trapped in Pringles tubes. "Why can't I angle the camera to look at the thing that's about to twat me across the room?" "Because it's a deliberate homage to retro fixed-camera horror games!" "Why does the camera angle keep suddenly reversing and making me spin on my heel and sprint back into the monster I'm trying to flee, like a nervous deer at a busy junction?" "Deliberate homage, retro horror!" "Why can't I save whenever I want? What if my pet chinchilla suddenly goes into labor?" "Don't blame me! Blame deliberate homage!"
![tormented souls wiki tormented souls wiki](https://picfiles.alphacoders.com/413/thumb-1920-413313.jpg)
if this were 1999, that is! Because Fermented Balls is deliberately aping old, PS1-era “Resident Evil, Alone in the Dark” fixed-camera games, and if you've only played modern horror games where you walk through a funhouse hall of mirrors for two hours and then get a participation award, then you're going to fucking hate it. Starting with Tormented Souls, which, as you might've guessed from the title, is, without hyperbole, the most generic survival horror game in the universe. Can't cover them all, but gratifyingly, I can selectively highlight the ones that actually stirred something in me, whether that be admiration or a second round of contemptful wee-wee. I played the first hour of, like, nine different games this week it's been like speed dating, but where you get to piss on their face. Well, I guess the release drought's officially over we've had so many review codes coming to Escapist Towers, we've had to sell some of them off as gently-used wi-fi passwords. This week on Zero Punctuation, Yahtzee reviews Tormented Souls and The Artful Escape.